My first Game made in Unreal engine 4. In this game, I was told to make a puzzle platformer based off game shows such as the crystal maze as well as creating a custom weapon the can be used to clear one of the challenges. for this game, I made three challenges. The first puzzle the player must hit two switches at the same time by shooting their weapon and then shooting the projectile to stop it in the middle of the air for a few seconds. The second puzzle the player must stand on a colored platform to make all the platforms of the same color disappear. they must then make it to the other side of the room making all the different colored platforms disappear. every time someone plays this puzzle however the platforms are in a different location. The final puzzle the players must remember the location of the matching cards and then hit them one at a time or watch as spikes get closer and closer to the player.